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Solutions

Players say it’s fun — but retention drops. Find where they got stuck.

Test your store assets, onboarding, and UI with real players before you scale user acquisition. See where attention drops and where they leave — not just what the dashboard reports after the fact.

Recommended starting point

Free surveys + real-player pre-test + attention report

Why this solution

Sound familiar?

Bring buyer problems, recommended bundle, and rollout path into the same premium solution surface.

Recommended starting point

Free surveys + real-player pre-test + attention report

From pilot scope to execution loop, the engagement stays aligned to one growth objective.

Step 1

Players say “fun”, then churn

Playtest feedback sounds positive, but day-1 and day-7 retention still fall — and you can’t see the moment they lost interest.

Step 2

Store assets are a guess

Icon, screenshots, and trailer are chosen by opinion. You only find out they underperform after paying for installs.

Step 3

Onboarding leaks players

Something in the first few minutes makes players drop, but session analytics can’t tell you which screen or step caused it.

Sound familiar?

Players say “fun”, then churn

Playtest feedback sounds positive, but day-1 and day-7 retention still fall — and you can’t see the moment they lost interest.

Store assets are a guess

Icon, screenshots, and trailer are chosen by opinion. You only find out they underperform after paying for installs.

Onboarding leaks players

Something in the first few minutes makes players drop, but session analytics can’t tell you which screen or step caused it.

Three ways OmniROI helps game teams

Store-asset pre-test

Put your icon, screenshots, and trailer in front of real players before launch, and see which version actually holds attention.

Onboarding usability

See where real players look and tap in the first session, and find the exact step where they lose momentum.

UI / UX iteration validation

Compare a redesign against the current build with the same players, so you ship the change that truly improves the experience.

Evidence you can act on

Every finding traces back to what real players did, with a clear recommendation for the next build.

What you get

  • An attention report on your store assets, with a version-by-version comparison
  • An onboarding drop-off map showing where players lose momentum
  • Before/after validation for UI and UX changes
  • A prioritized list of fixes for your next build

Typical engagement structure

Pilot scope with clear outcome hypothesis
Evidence-linked reporting cadence
Prioritized action plan and iteration loop

How it usually works

Step 1

Pick the question

Store assets, onboarding, or a UI change you are about to ship?

Step 2

Real players test it

A matched group of real players goes through your assets or build.

Step 3

Act on the evidence

Get the report and a clear list of what to change before you spend on installs.

Transparent starting points

Free surveys

Ask players what they think — unlimited free surveys and responses, no credit card, forever.

Store-asset pre-test

A single real-player pre-test on your icon, screenshots, or trailer, priced per creative and sample size.

Onboarding & UI study

A deeper real-player study on your onboarding or a UI change, scoped to your build and target players.

Find the leak before your install budget does.

Start with a free survey, or tell us what you’re about to ship and we’ll recommend the right real-player pre-test.